Offensive Combat Closed Beta Review
Offensive Combat, the new browser-based shooter from U4iA Games, is in closed beta right now, but yours truly got early access thanks to my indomitable charm and roguish good looks (READ: Good PR Guy).
Offensive Combat, the new browser-based shooter from U4iA Games, is in closed beta right now, but yours truly got early access thanks to my indomitable charm and roguish good looks (READ: Good PR Guy).
Awesomenauts, the phenom on consoles, is now available on PC through Steam and it has brought a lot of extras to keep fans interested. Set in a faux-80′s cartoon universe, Awesomenauts brings multliplayer mayhem, eight powerful characters with new outfits and more.
For those who haven’t figured it out already, I like starting my articles with a little perspective. I began playing Counter-Strike when it was first released as a mod for Half-Life, before it was bought by Valve and packaged into the game itself. Back then I was eight years old. Now I am twenty, and I have played CS ever since. I graduated from CS 1.6 to CSS, and now I’m in the beta for Counter-Strike: Global Offensive. Being a CS veteran I expect a lot from this, but are my first impressions good or bad?

Define Fun.
You know a game I feel doesn’t get talked about as much as it should? Team Fortress 2. Valve’s comedic, strategic class-based FPS has entered my heart in ways that games like Call of Duty or Battlefield wish they could enter my wallet. Team Fortress 2 is something different to me.
When I was first given a chance to play it by my cousin, who is a huge PC gamer, I became instantly hooked by the dialogue and the overall tone of the game which is simply pure, unadulterated fun. I feel that with Gotham City Imposters coming out today, being very similar to Team Fortress 2 in its fun/comedy aims, now’s as good a time as any to give you guys the top three reasons I love Team Fortress 2.
Okay, so I’ve been tasked with talking about my game of the year and, truth be told, I have pretty much been avoiding this for the last few days…Though I think at this point my procrastination and lack of substantive things to say have pushed that up to a week. Ah well, that’s never stopped me before, though there are a number of other reasons I’ll get into when I give you my definitive answer. That said, I’m going to at least list a few solid games that came out this year and why I’m not giving them the “prestige” of game of the year. So without further ado I suppose I should just bang it out and call it a night…Which in retrospect is about how most of my Friday nights go.
Ha ha, ha...god I'm lonely.
For a long time I have thrown this around in conversation, and now I’ve decided to bring it to our little corner of the blogosphere. The item up for discussion is short games. Not “Oh I hate Modern Warfare because I beat it in only four hours!” but really short games. Thirty minutes to an hour at most. In my opinion, the gaming world needs a few very brief, in depth, amazing games to claw people into gaming. You may not want more noobs in your online life, but they will allow gaming to become more mainstream and build up our favorite industry. Some would argue flash games fill this niche, and there are no doubt countless problems awaiting anyone who triest to develop such short, phenomenal games.