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04th Aug2012

Changing the Game: M13 in Standard

by TheScourgeXV88

 

Hey there Communitarians, this week Scourge and Incontrol “delve’ into what they think will be changing with the new M13 set being released.

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22nd Jun2012

Scourge Reviews M13 Spoilers

by TheScourgeXV88

Hey, it’s Scourge again, this time bringing you the cards spoiled for M13 thus far (as of June 20th). If you haven’t looked at the list so far, go here!

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02nd Jan2012

D&D: Musings of a First-Time Slayer

by sniper430

So I had been eyeing D&D for a long time.  Obviously I’ve played video games, and lots of them.  But somehow doing all the math myself and being able to change my character and parts of my adventure anyway I wanted appealed to me greatly.  So, I finally got my chance when our fearless leader offered a space in a D&D romp. 

 

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08th Aug2011

Magic: The Gathering For Dummies 2 – Parts of a Turn

by Incontrol88

Hey everybody, it’s your fearless leader back again after a brief hiatus to bring you some more staples to improve your Magic play. Last week we talked about some basic Magic slang that might help you understand the game a little better, and now we’re going to dial it BACK a bit and get even more basic. That’s right, we’re going to talk about the parts of a turn. Here’s a list, in order.

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21st Jul2011

Magic for Dummies 1: Words of Power

by Incontrol88

 

The problem with any newly evolving Magic: The Gathering community is that all the players don’t start out on the same level in terms of experience. The game is pretty old, but newbies are picking it up everyday. So, being somewhat learned in the art of shuffling, drawing and playing Magical Cards, I figured I’d take it upon myself to offer up some advice for beginners in this, hopefully weekly, column. I’m going to be gearing the specifics, whenever they rear their ugly head, toward the local situation in my hometown, but I’ll try to keep everything vague and generic enough that it can be used universally.

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28th Jan2011

The Voice: Mirrodin Besieged Spoiler Part Deux

by Cards 'n' Dice

InControl88 and I took a look at the remaining Mirrodin Besieged cards spoiled. Here are our initial reactions.

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18th Jan2011

The Voice: Mirrodin Besieged Spoilers

by Cards 'n' Dice

InControl88 and I — Card and Dice Advice — take a look at Wizards’ most recent visual spoiler for the upcoming set Mirrodin Besieged and share our immediate reactions and insights. Click below to get the audio, and here to check out Wizards’ spoiler. (more…)

14th Nov2010

OMG-SUPER-TOTALLY-AWESOME-FUNTIME-CONTEST!

by Incontrol88

Attention Communitarians! Starting this month we’ll be accepting and reviewing submissions for our brand new “Fan of the Month” contest. We want to hear your voice, so send your gaming articles, be they specific reviews, rants or opinions, to thecommunity104@hotmail.com! Every month we’ll pick the best article to feature on our site. The winner will also be interviewed by a Community member for a short write-up that will accompany their winning submission. So fire up your word processor of choice and show us you’re the best of the best of Community readership!

Once again, send your submissions to thecommunity104@hotmail.com.

From your fearless leader Incontrol88 and all your friends at TheCommunity, good luck and happy gaming!

05th Oct2010

Scars of Mirrodin Release Draft: Tournament Report

by Incontrol88

I felt pretty confident drafting Scars after my 3-0 2nd place finish at the pre-release last week. The field there had taught me to avoid Infect like the plague, and draft White and Red as often as I could. Unfortunately, Cam and I were in the same draft pod, and he knew as much about the format as I did. After seeing an early Grasp of Darkness I decided to shift into Black, leaving Cameron a better shot at good Red cards. Here’s what I was able to come up with:

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01st Oct2010

That’ll Leave a Mark: What to Draft from Scars of Mirrodin

by Cards 'n' Dice

Now that Connor’s taken a look back at least week’s pre-release, I’m here to provide you with some strategies for the upcoming Scars of Mirrodin release draft. While sealed deck builds a good card base for those interested in the set and provides an opportunity to play Magic, draft puts more emphasis on skill and understanding of card interactions.

In draft, you’re picking your own card base and engaging in a battle of wits with the other players in your pod, sometimes working specifically to undercut one another. (I swear I’m not just saying this because Connor swept me in Round 1 of the pre-release.)

The order of the day in Scars of Mirrodin is artifacts, so of course you’ll be drafting a few of those. But I’m not here to spell out the obvious. To get the most out of your artifacts, it’s almost a must to draft white.
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