For the interests of this article, I’m just going to be talking about one trailer. This one:
Screw Blizzard. Honestly, I haven’t so much as booted up Starcraft II in months, and all it took was just over a minute of gameplay and cutscenes to pretty much sell me on Heart of the Swarm. Honestly, they could pretty much just crap in my palm and tell me it was Sara Kerrigan’s and I’d pay fifty bucks for it.
So I’ve had quite a bit of time now to log some hours on the new League of Legends game type, Dominion, and let me just say it stands to me as proof of a higher power that Riot is still offering this glorious game for absolutely free. Since the Crystal Scar was released, I haven’t played so much as a single Classic League game (well, at least not of my own volition), such is the enthralling nature of this new play style.
Of all the champions in League of Legends, Dr. Mundo probably gets the least respect. He’s widelyconsideredunderpowered. At least a few times a week, someone on the LoL forums will call for a buff. Could he use one? Damn straight.
Does he need one? No, sir.
I’ve found him viable in Classic and pretty awesome in Dominion.
In the new game mode, a few things have shot up in priority, things that weren’t always important in Classic:
1. Speed. The ability to cap points before the other team can respond, and run away if too many of them come for you.
2. (Usually ranged) deterrence. Either to hack away at point defenders or to make attackers think again before turret diving you.
3. Small skirmish dominance. Five-on-five team fights are incredibly rare in Dominion. So you’ve got to be good in 1v1, 2v2, and, sometimes, 1v2 situations. That could mean a lot of things, so more on that later.