by Cards 'n' Dice
Remember Virulent Sliver? Didn’t you hate that guy? Then Scars of Mirrodin will make you long for the day two poison counters from an attacking creature was as terrifying as it got – oh yes, I remember you well, Marsh Viper.
While poison intrigued some players for a while – especially when slivers each handing out one poison counter per attack were ultra-dangerous – it had certain issues. Flavorwise, why do some creatures deal poison counters just for attacking while others need to do combat damage and still others (well, one other) for attacking unblocked? Mechanically, how are you supposed to get these dinky poisonous creatures around your opponents’ creatures? I mean, if you can’t get through for damage, a 2/2 for 2G isn’t all that hot.
Enter Infect, the first new mechanic I’ll be talking about. Infect, its explanatory text reads, means “this creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.”
Back in Shadowmoor, Wither wrought havoc with impressive creatures like Boggart Ram-Gang. While Infect provides no creature that’s quite so powerful as the Ram-Gang, the mechanic gives its creatures that extra bite. Unblocked, Boggart Ram-Gang is just a 3/3 with Haste for three mana (haha, “just”!).
Infect creatures put more pressure on your opponent than Wither creatures and definitely more than normal creatures. Your opponent must choose between shrinking one of his bigger creatures, losing one of his smaller creatures or taking a number of counters that give him a shorter clock than the usual 20 life.
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